[Pankit S] Writing Practice Test 386983
Task 1
You should spend about 20 minutes on this task.
The diagram gives information about the process of making carbonated drinks.
Summarise the information by selecting and reporting the main features, and make comparisons where relevant.
You should write at least 150 words.

The process of making carbonated drinks is a very complex yet systematic method. It involves main five stages - Water cleaning, Heating evaporation and carbonation, Mixing, Filtering and filling and finally Packaging.
The procedure starts with water cleaning where raw water is processed through a filter with water softeners and chemicals also added to it.
This water is then pumped into the electric heaters where the evaporation takes place. Further, the water moves through a cooling pipe and enters a tank where the actual carbonization takes place in which carbon dioxide is added to the filtered water.
Moving ahead, this carbonated water now travels to the mixing tank where all the colouring, syprup and flavour is mixed with it. This is how different flavours of fruit juices are also made except for the carbonization stage.
The final product now goes through one final filtering and is then filled inside bottles or cans.
The carbonated beverage is now completely ready for packaging and distrubution. They are packed in boxes and loaded onto trucks for final deliveries to supermarkets.
Task 2
You should spend about 40 minutes on this task.
Computers are now the basis of the modern world. They should therefore be introduced into classrooms, and their programs used for direct teaching purposes. However, dependence on computers in teaching may carry a certain degree of risk to students.
Discuss both sides and give your opinion.
Give reasons for your answer, and include any relevant examples from your own knowledge or experience.
You should write at least 250 words.

Since the inception of computers, technology has transformed in ways that the world could never have imagined. Every career background in the world such as commerce, arts, sciences and even social sciences are dependent on computers for their day to day tasks.
Computers have now been finally making it through educational institutions and have started entering classrooms with programs directly being used for teaching purposes. Not only has this revolutionized the education sector, but this also means that the coming generation would be far more upskilled from an early age. One of the main upside of introducing computers in classrooms means that less paper is utilized resulting in reduced numbers of deforestation. Another advantage of bringing computers into classrooms is the increase in the interest levels of students with the programs being more interactive and practical rather than just reading books. This could further promote more students to embrace the field of science where a lack of students is always seen since the past few decades. Finally, the main purpose of a technology like computers is to make life easier, less complicated and getting things done faster. Thus, resulting in the students to get used to high effiency and high skillset from a very early age in life.
As every coin has two different sides, similarly there are downsides to bringing computers in the classrooms as well. Young students would develop a habit of being over dependent on computers. This could lead to students always rely on computers to complete assignments and students always opting the fast and easier way. Computers can turn out to be a distraction instead of a tool to improve efficiency. With the internet revolution, there are hundreds of ways in which a student can lose concentration and get distracted.
My strong opinion would be to definately introduce computers into classrooms and also use their programs for direct teaching purposes. But this should be done in a very planned and meticulous way so that students do not develop over dependency on computers. In my point of view, young students should first complete their first 5 years at school in the traditional way after which a smooth transition should take place where they are introduced to programs delivered through computers.
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